Where the Robots Grow: The First AI Feature Built Without a Studio

In this episode of Technically Creative, Orlando sits down with filmmaker and technologist Tom Paton, founder of AImation, to explore how AI is already disrupting the entertainment industry — and why the next generation of filmmakers won’t need studios, crews, or even cameras.

From releasing the first feature-length AI film Where the Robots Grow to building a closed-beta streaming platform for gamified video-on-demand (GVOD), Tom lays out a radically efficient future for storytelling. A future where two people can make a full film in six weeks, powered by generative tools and creative instinct.

He also explains why legacy Hollywood is so unprepared for what’s coming: decentralized creators, genre-bending formats, and a new pipeline where production starts after post. The old model? It’s not just outdated — it’s already being replaced.

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Orlando and Tom uncover:

  • Why AI filmmaking is like Sundance in the Handycam era
  • How Where the Robots Grow was built by 9 people in under 90 days
  • The new economics of post-first production and studio-less pipelines
  • What GVOD means for content distribution after the death of subscription models
  • How AImation is positioning as the “AMC Theatres of AI”
  • Why the industry’s obsession with “tools” misses the point ofagentic collaboration
 

Technically Creative by KoobrikLabs explores how technology and AI are transforming the creative industries.

CHAPTER MARKERS

[00:00] From VFX artist to AI filmmaker: Tom’s creative evolution
[05:12] 9 people, 90 days, 1 viral feature: the Robots origin story
[10:24] Building AImation: infrastructure for decentralized cinema
[14:55] Post-first production: flipping the pipeline
[18:03] GVOD explained: gamified, swipe-based streaming
[23:40] “Where the audience is the market”: beyond niche
[28:10] AI isn’t a tool — it’s an agent
[33:45] Tom’s take on where legacy studios are getting it wrong
[37:52] Advice for creatives ready to jump in: “Just stop asking permission”
[41:00] Next up for AImation: animated series, AI reality TV, and micro-budget verticals

TRANSCRIPT

Technically Creative by KoobrikLabs Podcast Transcript

Title:Where the Robots Grow: The First AI Feature Built Without a Studio

Host: Orlando Wood
Guest: Tom Paton

Tom Paton (00:05)
mean, look, the tech is, know, it advances at such a rapid pace now,
you know, from a filmmaking perspective, at least, you know, I
certainly, you know, can speak as a former VFX artist. It feels like
being in the middle of a singularity, you know, it’s like, you’re
trying to keep pace with something that just can’t be controlled in
that respect. But, you know, I think that’s why, you know, as a
company, we’ve been focusing on…
Orlando Wood (00:10)
Yeah.
Yeah.
Tom Paton (00:30)
building that direct-to-consumer relationship through gamified video
on demand. And we have our own backend that is designed to work
entirely with these new changes. So when a VO3 drops, it just slots
into what we’re doing. It actually just accelerates our pipeline. So,
yeah, it’s crazy times out there, to be honest.
Orlando Wood (00:41)
Yeah.
Yeah.
I heard somebody actually say that. They said, you know that you’re
doing something better than a rapper and you know that you’re doing
something that you’re on the right side of the tech. If when things
release, it makes your tech better, not makes it obsolete. And I think
that that’s a balance I think everybody’s trying to strike right now.
Tom Paton (01:07)
Yeah, I fully agree with that. I mean, look, the thing with the film
industry is, you you’re kind of trying to see people skin graft this
technology onto their existing workflows and having real trouble with
it. You know, it’s not necessarily conducive. It doesn’t want to be
embedded with the traditional pipeline. So, you know, there’s a few
companies out there. I like to think we’re one of them where, you
know, we speak fluent tech, but we speak fluent production as well.
And we know the demands of both. you know,
Orlando Wood (01:25)
Yeah.
Tom Paton (01:35)
It’s interesting when you see these big tools drop because they always
from an engineering perspective blow my mind. But then from a
production perspective, I go, but how are you going to use that? How’s
that going to work? Once you start stringing more than a two minute
trailer together, how does that actually work? How does that actually
benefit us? And so, yeah, you know, I’m always trying to approach the
tech we build in-house with that in mind and just make sure you never
get washed away. You don’t want to be a rapper.
It’s interesting when you see these big tools drop because they always
from an engineering perspective blow my mind. But then from a
production perspective, I go, but how are you going to use that? How’s
that going to work? Once you start stringing more than a two minute
trailer together, how does that actually work? How does that actually
benefit us? And so, yeah, you know, I’m always trying to approach the
tech we build in-house with that in mind and just make sure you never
get washed away. You don’t want to be a rapper.
Orlando Wood (01:41)
Hmm.
Yeah.
Yeah.
Tom Paton (02:00)
but you also wanna make sure that you can use the API keys to the best
of their ability.
Orlando Wood (02:05)
Yeah, and I do think that that’s the mark of creative people or people
who have worked in the creative space for a long time is your
imagination is always gonna be just that other side of the tech. If
the day before VO3 launched, your imagination went as far as this, the
moment VO3 comes out, you go, well, now my imagination’s there. You’re
gonna constantly be striving for whatever the thing just out of reach
is.
Tom Paton (02:31)
Yeah. I mean, I feel really sorry for big studios right now, know,
especially the sort of incumbents that have been around for like 30
plus years because they’re so used to building dedicated pipelines.
And, know, these are the same companies that spent, you know, three,
400,000 US dollars on an Avid suite and the desk. even though it’s,
even though it’s relatively redundant, they’re like, yeah, we have to
cut on Avid because we spent 300,000 on a desk 20 years ago. Like this
is…
Orlando Wood (02:35)
Mm. Mm. Mm.
Yeah.
Hmm.
Yeah.
Yeah.
Tom Paton (03:00)
This is like nightmare times for somebody with that mentality. How do
you keep up?
Orlando Wood (03:01)
Yeah.
Well, we were speaking to Lee and he was talking about when he founded
the electric theater collective and he was like, it was just at that
point where everybody was like, here’s the space to put the DigiBeta
and that was a 200 grand piece of kit. And he went, I think we can
just gaslight the clients into only taking sort of HD sort of video
files and sending them around in hard drives and just get out of
spending that 200K. And of course, you know, in every other…
Tom Paton (03:23)
Yeah.
Orlando Wood (03:30)
you know, VFX studio in London, they were still spending on, you know,
or they were either spending on a 200K DigiBeta or they were watching
it gather dust.
Tom Paton (03:39)
Yeah, honestly, I genuinely personally feel the same way about virtual
production. And I’m someone who made that mistake. We’re in a 6,000
square foot soundstage here in the UK. When we first started the
company, we were a research outfit. Pigeon Shrine, which is the
holding company now for AImation, that was started as a research
vehicle. Even the name is a joke. Pigeon’s the god of trash.
Everything AI made was terrible. We just kept offering it up.
Orlando Wood (04:02)
All right. Right.
Tom Paton (04:04)
You know, one of the first things we did was we built a virtual
production wall. We spent the money, we put it up, you know, and we
were really trying to hybridize what Gen.ai and virtual production
could do. And now it sits there collecting dust, you know, and I think
this will be the outcome for most of these VP stages, although, you
know, a lot of people will try and burn me at the stake for saying
that, but it’s true. That is the state, that’s where these walls are
headed.
Orlando Wood (04:19)
Yeah.
Yeah.
Right. Yeah. So, I mean, I’d love to get into your, you know,
obviously there’s, there’s so much to chat about with you. There’s,
there’s, you know, your background, obviously in VFX, also in
production, you know, you’ve been a producer, you’ve been a writer,
you’ve been a director, you know, and, what’s fascinating to me about
your sort of story is that, you know, your, your, you’ve created the
first feature.
Right. Yeah. So, I mean, I’d love to get into your, you know,
obviously there’s, there’s so much to chat about with you. There’s,
there’s, you know, your background, obviously in VFX, also in
production, you know, you’ve been a producer, you’ve been a writer,
you’ve been a director, you know, and, what’s fascinating to me about
your sort of story is that, you know, your, your, you’ve created the
first feature.
you know, created entirely in AI. What’s fascinating to me about that
with your story is it’s a very human story. You’ve been able to level
up and experience and show your ability to tell storytelling in sci-
fi, which is a very rarefied era. I most producer directors, you know,
don’t get that opportunity, you know, and you’ve worked with Malin
Ackerman and you’ve done, you know, productions.
and proving your ability to direct. But then this is just these tools
have just leveled you up and put you into into a different place. So I
think that like, you know, that that’s always I think I think that’s a
fascinating part about what you’ve you’ve done. And then there’s just
generally the technical achievement of where the robots grow. I think,
you know, and yeah, the tools have changed since you made it. But I
think that what I was really struck by was the
the character permanence, know, that, the characters, and that was
incredibly difficult and it’s getting a bit easier now, but that was
incredibly difficult and you really achieved it. You know, I felt
really connected to all of those characters. So much so that, you
know, my partner and I, when we were watching it, we were yelling at
the screen at a certain point, you know, we were sort of aghast and I
won’t give away what happens, but one of the characters,
gets removed from the storytelling. And we were yelling at the screen.
Now, focuses on, can it make you cry or whatever? Yes, we didn’t cry.
But we were emotionally compelled enough that we were yelling out at
the screen going, well, why can’t he just do this? And well, this
would be possible. And that just shows a connection enough to the
character that we were visibly.
Tom Paton (06:15)
You
Orlando Wood (06:38)
angered.
Tom Paton (06:38)
⁓ Yeah, I
look, I, you know, I mean, I don’t mind spoiling it. It’s been out for
a while. I mean, we, you know, was like we broke the cardinal room.
Like we killed the dog, you know, in a kid’s film. So yeah.
Orlando Wood (06:44)
All right, okay.
Yeah. Yeah.
Yeah. It was a very cute robot named number two, who sort of, as you
say, takes on the role of the dog and then also learns to speak a
little bit. And so it becomes even more anthropomorphized. So you grow
in your relationship to it and then you kill the dog and, know, and
then, you know, then later on there’s another robot that goes and I’m
like, well, he could have had his battery if he just brought him
along, you know.
Tom Paton (07:07)
You
Orlando Wood (07:15)
And I honestly don’t say that to have a go at the storytelling. I say
that because, you know, it’s the thing everybody’s been saying is not
possible, is that I could be invested enough that instead of going,
well, this is just stupid, you know, I didn’t walk away. went, well,
but why? Why couldn’t he?
Tom Paton (07:35)
Well, look, mean, there’s a lot to unpack there. I think you’ve made
me sound a lot more interesting than I probably feel, which is nice of
you. Thanks for that. But like, I, know, it weirdly, you know, I think
my background in indie cinema weirdly kind of makes myself and
AImation as a whole, you know, we’re sort of…
Orlando Wood (07:43)
Well, it’s the proofs in the pudding. So your, your opinion on that
fact doesn’t matter.
Tom Paton (07:59)
You know, like we’re like the deep seek of this AI film space in the
sense that, you know, lack of resources really forced us to innovate
and push as hard as we can. You know, and do you know, I’m very, I’m
always very inspired, you know, to do the thing that you’re not
supposed to do. You know, you’re not supposed to kill the dog. Okay,
fine. Let’s get rid of the dog. You know, you’re not supposed to make
a film using generative AI and AI tools.
in the middle of an actor’s strike about AI. But, you know, I was
like, well, hey, we’re in the UK and I can do what I want. And, you
know, so we went there and even the release around it, you know, for
those people that aren’t aware, you know, AImation is actually a
platform, a GVOD platform that we are in closed beta at the moment on
and doing better than we could have hoped, which is great. And where
the robots grow was kind of like
Orlando Wood (08:27)
Yeah.
Great.
Tom Paton (08:51)
Okay, we knew we building the platform and we’d also made this film
and it was actually the second movie that we made using this. We’ve
got an entirely different film called Moonquake, which is also Gen.AI
powered. I think you will see that this year. I think we’ve held it
back for the platform because it’s just that sort of level above. So
we decided to hold it back.
Orlando Wood (09:07)
Right, okay.
Tom Paton (09:11)
You know, and we got into some really interesting conversations.
People don’t realize that we made that movie last March. Nine people
made it in 90 days, you know. And like you say, the tech wasn’t really
where we wanted it to be at that point. But you know, I’m proud of the
results. I’m proud of what we got to do. And it was very interesting.
Like straight away, we had lots of big Hollywood interest. You know, I
went from that scrappy indie director that’s been doing films for
Redbox.
Orlando Wood (09:20)
Yeah.
Hmm.
Yeah.
Tom Paton (09:37)
And suddenly
I’m sitting in Universal’s office with the bosses and, you know,
meeting A-list actors. the thing with me is if I’m…
Orlando Wood (09:43)
Yeah. The classic
the classic overnight success that you know took 10 years, you know,
everybody goes well, he’s an overnight success, but you were like,
dude, I’ve been I’ve been toiling at this for quite some time. ⁓
Tom Paton (09:50)
Well, I also, I also…
I think the
thing is, I think it came at a good point in my career because, you
know, and I’m not just saying this, this is true. You know, I’d been
in the film industry for like 10 years and like, I’m just fully
unimpressed by that. Like, I don’t care. Like I didn’t give a shit. I
was like, cool, how much are you gonna pay for this or, you know? And
then we got into these discussions with a pretty big distributor and,
we nearly sold it to them.
thing is, I think it came at a good point in my career because, you
know, and I’m not just saying this, this is true. You know, I’d been
in the film industry for like 10 years and like, I’m just fully
unimpressed by that. Like, I don’t care. Like I didn’t give a shit. I
was like, cool, how much are you gonna pay for this or, you know? And
then we got into these discussions with a pretty big distributor and,
we nearly sold it to them.
Orlando Wood (10:14)
Mm-mm. Mm.
Tom Paton (10:24)
And then I saw the contract was like, yeah, we’re going to release it
end of quarter to beginning of quarter free 2025. You know, and the
tech company in me was just like, no, no. And so we just put it online
and you know that even that was interesting. Yeah. We went to a few
big, a few of these big channels. Yeah.
Orlando Wood (10:38)
Yeah. We should say that it’s you can you can. I anybody
listening, you know where the robots are. You can, know, search it on
YouTube right now and watch it. It’s you know, and that’s the other
great thing is it’s you know it’s it’s immediately available and I
think you’re I think you did exactly the right thing, but sorry go on.
Tom Paton (10:55)
Yeah, it was funny because we took it to some of these big YouTube
channels and we were like, you know, people that have got like 5
million subs and you know, regularly get hits like, hey, do you want
this? We’ll do it with you. And we kind of got the same response. They
were like, yeah. And then they found out it was AI and they were like,
we’re kind of scared of getting shouted at. And so, so we were like,
okay, fine. We’ll just build our own channel. We know that the point
of all of this is to create interest in the platform itself. And so
So we put it out there and just so you know, since then, since, well,
really, we finished building our back of house platform, which is
called Omnigeno One. Now you could make where the robots grow with
that platform with two people in six weeks. You could make the same
film, a probably slightly better standard. And we’ve gone ahead and
we’ve made 10 movies and pilots since January the 20th. We’re in the
process of scaling up now. So, you know, I’m very much about, you
know,
removing barriers and just doing what’s in your head. To answer the
other thing you were saying, I also genuinely care about storytelling.
I really care about theme. I care about exploring theme. And honestly,
I don’t think the medium in which you tackle exploring theme through
story really matters, whether you’re doing it as a play or as a book
or as an AI movie.
You know, the rules have been the same for, you know, 5,000 plus
years. And, you know, if you can hit those beats, then you can connect
to an audience, I hope.
Orlando Wood (12:17)
Yeah, no, it’s very interesting. mean, we’ve talked about it just a
few times on the podcast that, you know, with YouTube unseating Disney
as the number one TV distributor in America. think it’s a, know, the
creative communities or the legacy film and television industry have
always kind of looked down their nose at YouTube. And I think kind
of…
You know this notion that certain things are real creativity and
certain things aren’t and usually the differentiator is craft and I
think that you know now that these tools are are out there I think
that what you’re going to see is like yes, it’s it’s going to. You
know it’s going to take away that rarefied air of mystery, but what it
is going to do is it’s going to mean that anyone who maybe has some
latent ability as a storyteller is going to be able to showcase it.
They’re going to be able to do it more.
And, you know, as we can all tell in most creative, you know, worlds,
doing it more is the thing that is probably the biggest differentiator
to being good or not, you know? And if you can tell three to five
stories a year and see what’s working, see what’s not, you know,
you’re far more likely to become a really expert storyteller. And I
think that, you know, a lot of that’s
going to be happening everywhere. The culture is not going to be just
defined by New York and London and LA. I think that, you know, one of
the things when I worked for the BBC, one of the things they always
kind of said was, hey, listen, a lot of the stuff you’re pitching us
is very London based and we’re a national organization. We want to see
leads and we want to see Blackpool and we want to see, you know, know,
Newcastle represented.
in the storytelling because everything tends to be very London
centric. And I think that this is the type, these are the types of
tool that empower that. I mean, and in your case, the, you know, as
yet untold worlds of culture.
Tom Paton (14:04)
Yeah.
Yeah, well, I mean, look, you’re absolutely right. you know, I’m like,
I see myself very much as a futurist. you know, the thing that I’ve
been very good at throughout my whole career has been kind of seeing
where the chess pieces are moving and kind of getting ahead of that.
You know, when it came to the DSLR movement, I was one of the first
out the gate, which is how I ended up doing all those indie movies,
you know. And I saw the writing on the wall with Gen. AI very early,
you know.
Yeah, well, I mean, look, you’re absolutely right. you know, I’m like,
I see myself very much as a futurist. you know, the thing that I’ve
been very good at throughout my whole career has been kind of seeing
where the chess pieces are moving and kind of getting ahead of that.
You know, when it came to the DSLR movement, I was one of the first
out the gate, which is how I ended up doing all those indie movies,
you know. And I saw the writing on the wall with Gen. AI very early,
you know.
Orlando Wood (14:15)
Yeah.
Tom Paton (14:34)
And so we kind of maneuvered into that place. And honestly, I think
you’re right when you bring up YouTube and in terms of like, why is
YouTube become the powerhouse that it has? Why are people going home
and choosing to put YouTube on instead of a traditional show that’s
been made for an awful lot of money? And like, there’s a few things
that are going on here mechanics wise that I find really interesting.
Like one is, you you’re right, the craft or the QC bar, like the level
of quality control.
was really the barrier that Hollywood had. And the audience has sort
of decided for Hollywood to lower the quality control bar. Without
asking for permission, they just said, I’m actually all right with
watching these two guys talk on a podcast with no production value.
That’s fine for me. And so that’s a problem. And then the other thing
is, you’re right. Kraft, you fine tune what your audience want.
Orlando Wood (15:09)
Yeah.
Right. ⁓
Tom Paton (15:24)
And when you’re on YouTube as a creator and you’re not beholden to
approvals and signing off, you’re making stuff very rapidly and you’re
getting very good at giving the audience what they want, ditching what
they don’t want, you’re fine tuning your craft. And it doesn’t work
like that in traditional film. In traditional film and TV, you you
write something and it’s normally at least a year out before it
appears in front of anyone’s eyes. And so…
You know, I think we’re losing the battle, traditionally speaking,
because of immediacy and relevancy. Like nothing that is being made
traditionally feels immediate. It doesn’t feel relevant. And AI really
changes that. And then I think the other problem that Hollywood cannot
see coming, and they should be, I mean, if I was them, this would be
my sole focus on trying to figure out how do we stop this now before
it gets out of hand? Because…
Within the next three years, we’re going to see a new form of piracy
emerge on YouTube specifically, but also on X and Vimeo, Facebook. And
it’s not going to be the kind of piracy they used to tackling, like
where before you had to worry about someone comes to your cinema and
films on a camcorder and then leaks it online on a torrent. Now what
you’re going to have to deal with is, let’s say there’s a factory in
Taiwan that is currently making counterfeit Nike footballs, 300,000 of
them a day.
Within the next three years, we’re going to see a new form of piracy
emerge on YouTube specifically, but also on X and Vimeo, Facebook. And
it’s not going to be the kind of piracy they used to tackling, like
where before you had to worry about someone comes to your cinema and
films on a camcorder and then leaks it online on a torrent. Now what
you’re going to have to deal with is, let’s say there’s a factory in
Taiwan that is currently making counterfeit Nike footballs, 300,000 of
them a day.
and then they
Orlando Wood (16:41)
Yeah.
Tom Paton (16:41)
put them into the marketplace and they know that 90 % of them are
going to get caught. But for the 10 % that make it through, it’s
monetarily worth it to play this game. In the next three years, those
same factories in Taiwan are going to make 300,000 Pirates of the
Caribbean films. They’ll be two hours long. Some of them will be
great. Some of them will be terrible. They’ll be monetized throughout
the whole internet in such a never ending wave.
Orlando Wood (17:05)
Yeah.
Tom Paton (17:06)
that if you’re Disney making a $150 million pirates film, how do you
combat this? And worse, now the audience starts to see your IP as AI
and they’re, don’t watch that. And so now they start to drip.
Orlando Wood (17:12)
Yeah.
Yeah, yeah. Yeah, they can churn the
franchise out as though it’s in television episodes. You know, you
could have the new Pirates movie comes out and then they’re going, OK,
well, we’ve turned this episodic and now there’s 22 episodes within,
you know, two years, you know. Yeah. ⁓
Tom Paton (17:23)
Yeah.
How do you fight this? You will spend billions of dollars trying to
pull down
this material, right? And it will always be economically worth it for
these pirate outfits to put it out because, well, you we made $50
here, $100 there. The cost of production for us was zero, you know? So
they’re in a real bad spot. And you can see the music industry going
through it now. know, Drake is the most copied AI artist on the
planet.
Orlando Wood (17:48)
Yeah.
Tom Paton (17:57)
And he’s going to have to do what Grimes has already done, which is
go, okay, it’s just 50-50. If you use my voice and name, we just split
the revenue 50-50. And I can genuinely see a version of Hollywood in
the immediate future where that becomes a primary economic driver for
them. Where they’re just like, look, we don’t make anything. We just
split the revenue 50-50 with the content creators.
Orlando Wood (18:16)
Right. Yeah, we just manage
IP and licenses. Yeah, that’s that’s fascinating. Yeah.
Tom Paton (18:21)
I can see that coming.
Orlando Wood (18:24)
Yeah, that’s a really good point. Sorry, I’m trying to sort of unpack
all of the different ways in which that kind of matters and happens.
Because yeah, it’s interesting. I mean, first of all, it seemed that
Hollywood got it in the 90s when people were sort of, it’s Sundance
coming out with movies on Handycam. You sort of.
thought, OK, Hollywood’s getting it, that actually story is what
matters. All of this sort of fine sheen and stuff is maybe extraneous
to good storytelling, character driven. mean, going back to 1970s
cinema is all character driven rather than plot driven. And then I
really thought that was going to happen when Sean Baker did Tangerine
on an iPhone. I was like, they’re really going to get that this is the
new form of storytelling. And then it sort of didn’t happen again.
And Sean kind of went into that, you know, the more traditional place.
and you know, YouTube just picked up that ball and ran with it. The IP
realities are fascinating as well. mean, I think that they’ve been
studios. We’ve been a part of some very high level conversations with
studios as they’re wrestling with user generated content. The thing
that they’re constantly trying to do though, is figure out what the
sandbox looks like, you know, the, shape of the sandbox because.
If you’re going to let people make their own Hanna-Borbera cartoons,
you absolutely can’t allow them to take your IP assets and then have
Shaggy and Velma going off into a broom cupboard and, know, and, you
know, shaggying. you know, but, know, these, they get very, you know,
and the, the, the architecture of that sandbox becomes the thing that
holds them back.
And actually, you know, it might be interesting them coming to grips
with the power of what it looks like when the gloves are off. Because
I do think other than your movie, there have been a lot of times I’ve
seen things on Reddit, which is just a short. This was all generated
in AI and I usually blow by it unless it’s Muppets, if Thunderdome or,
you know, or Kart, a dark version of Mario, but.
And actually, you know, it might be interesting them coming to grips
with the power of what it looks like when the gloves are off. Because
I do think other than your movie, there have been a lot of times I’ve
seen things on Reddit, which is just a short. This was all generated
in AI and I usually blow by it unless it’s Muppets, if Thunderdome or,
you know, or Kart, a dark version of Mario, but.
all IP things that I have a previous relationship
Tom Paton (20:29)
you know, it’s
funny, right? Because you’re right about the 90s movement. you know, I
personally think the reason that, know, the tangerine coming out on an
iPhone 4S didn’t create that. And Hollywood as an infrastructure, as a
business, you know, and this kind of extends to most of entertainment
that, know, that emerged, say, prior to 20 years ago. And it’s based
on culture. And the problem is, culture doesn’t exist anymore.
Culture…
Orlando Wood (20:42)
Yeah.
Tom Paton (20:54)
takes time to grow, know, like a film, an indie film made in the
seventies or the nineties. It’s spread through word of mouth. It had
these long lead ways of theatrical time. You know, it’s like moss
growing on a rock. It takes a while, but once it’s embedded in, it
becomes a feature of the rock and that’s culture. But then the
internet came along and more specifically, meme culture arrived in the
sort of, know, 2011, 2012.
And I think we’ve got Tim and Eric, awesome job to thank for this.
kind of changed the nature of comedy and made it very memeable. And
all of a sudden, this ability for the moss to grow on the rock
vanished because the rock is constantly being hosed down every day and
starting fresh. And so when you’ve built an industry that depends on
culture to take hold.
And suddenly culture is really just like meme culture. Meme culture is
like fast. It’s immediate, it’s relevant. know, everybody’s talking
about hock to a girl today and now people are like, who’s hock to a
girl? What’s that? You know, or like finding a hat with her name on
it. Like, why did I buy this? You know, the cycle is so quick. How do
you get an industry that was literally built on the foundations of…
Orlando Wood (21:52)
Yeah. Yeah.
Yeah.
Tom Paton (22:04)
the moss growing on the rock to survive in this environment. I think
the reality is you can’t, you know, and this is what you’re talking
about with the sandbox. They’re trying to always go, how do we, how do
we make the sandbox look like what we’ve always known? And so what
they’re doing is they’re defaulting back on, on old IP stuff that
still has cultural name, like the stuff that had time to become a
feature of the rock before meme culture arrived. And, you know,
Orlando Wood (22:10)
Mm.
Yeah.
Tom Paton (22:32)
Now we’re just like, okay, let’s do that again. Let’s do that again.
And that’s very problematic. And meanwhile, YouTube is doing whatever
it wants to do. People are coming out the gates. They’re being
immediate. They’re being relevant. They’re just going wild. And so,
you know, for us, it was really about looking at that last year and
going, okay, how do we use the technology at our hand? How do we
rebuild the pipeline from the ground up so that it’s much more focused
on being immediate and relevant?
Orlando Wood (22:34)
Yeah.
Tom Paton (22:58)
But instead of being user generated content, how do we build an
ecosystem, a sandbox that’s focused on professional generated content,
literally? How do we go after all these displaced people in Hollywood,
all the people that are about to find themselves out of work, that
have got a very broad sense of language when it comes to cinema? And
how do we retrain them and retarget them and make them part of this
new system?
Orlando Wood (23:07)
Yeah.
Tom Paton (23:24)
and also create a place where the user goes, okay, if it’s on YouTube,
quality might vary. But if it’s on these guys, it’s not a subscription
service, I’ve got a habitual relationship with it, and it’s probably
pretty good, you know? So I think that’s where we are, we’re kind of
trying to build the first steps on that ladder that I think will
become a very important ladder when this form of piracy arrives in
three years time.
Orlando Wood (23:33)
Yeah.
Yeah.
Right. so let’s get getting into AI mation. know, the the stated
premise of it was that with a team of nine, you could do what you did
with where the robots grow and that you could within sort of 90 days
or, you know, 120, whatever that that time frame is with a team of
nine people, you could make a feature film. I imagine, you know, you
you just said that, you know, now it’s down to kind of teams of two
and, you know, but
How does it work? How does it work best? what exactly are you
building? I’d love to just hear more about it.
Tom Paton (24:17)
Yeah, mean, look, my background is in VFX, post-production, coding. So
was kind of like, okay, let’s bring these skill sets together. You
know, and I personally was very frustrated with traditional filmmaking
because you front load production, you front load prep with the
budget. you know, like, I think anybody that knows, I mean, I’m a
writer and a director, but I also happen to be just okay at those
things. I’m a much better editor than I am at those other two.
Orlando Wood (24:41)
Mm-hmm. Mm-hmm.
Tom Paton (24:43)
And so, you
Orlando Wood (24:44)
Yeah.
Tom Paton (24:44)
know, I think I always felt like the film gets made in the edit, end
of story, you know, like the editor is really God. People don’t want
to hear that, but it’s true. It’s the final draft of the script. It’s
where the movie is actually becomes a functioning thing. And it’s the
thing that no budget is given to, no time and attention is given to.
And when the film turns out horribly, they blame posts. say, well,
it’s VFX’s fault that, you know, we’ve got cats, the movie.
You know, really that is a very different issue that caused that. And
so I really set out initially to go, okay, can we, it was COVID, you
know, everybody was not doing a lot. You know, I set out to go, okay,
let’s use this time to try and reinvent the wheel. Like if you, if
film was being created today from scratch and you didn’t have to
follow any of these conventions.
Orlando Wood (25:11)
Right.
Yeah.
Tom Paton (25:34)
how would you go about it? And so we settled on this idea of post
first. We’ll do post first and then use generative AI to
Orlando Wood (25:41)
And so you
started this before the first AI tool, the first highly developed AI
tools came out. Great.
Tom Paton (25:46)
Yeah, so we started the company. So
was percolating conceptually from like late 21. And we officially
launched the company, I think, in June of 2022. So I think we’re on
mid-journey version two at that point. You know, no chat GPT that had
not launched yet. That wasn’t a thing. I think that came out in the
November of that point. But, know, again, it was like, I felt very
strongly. I was like, look,
Orlando Wood (25:54)
Mm-hmm.
Tom Paton (26:11)
I’m looking for a Netflix moment here and Netflix, Netflix didn’t
become Netflix because of streaming. It was a convergence of events.
know, they, they realized technological innovation was going to come.
And so they figured out how to do a distributed, a distribution
pipeline for 1080p content, even though the tech would only let them
do 360p right now. And they got way ahead and they were like, okay,
when it arrives, we’re first, we’re already there. We know what we’re
doing.
And so when everybody else is trying to figure out suddenly, we’ve got
to technologically innovate now, they were already at the economic
innovation point. And so I was like, okay, I can see this coming. We
need to do this as well. We need to be technologically innovating
right now. I don’t know what the product is. I don’t know where we’re
going. I just know that we need to figure out what production looks
like in this era. And then by the time everybody else figures it out,
Orlando Wood (26:48)
Right.
Tom Paton (27:04)
we should be openly talking about the economic innovation, but this is
how you make money from this. This is the impact that it’s going to
have on your traditional distribution routes. So that’s really where
this started. Yeah, and we did, we spent a lot of time and a lot of
resources. We tried every angle, hybrid productions, fully generative
ones. And it was really that one that convinced me, okay, this is the
future.
we should be openly talking about the economic innovation, but this is
how you make money from this. This is the impact that it’s going to
have on your traditional distribution routes. So that’s really where
this started. Yeah, and we did, we spent a lot of time and a lot of
resources. We tried every angle, hybrid productions, fully generative
ones. And it was really that one that convinced me, okay, this is the
future.
And very quickly we realized that filmmaking like this, its closest
cousin is documentary filmmaking. You know, that’s the closest
relationship. Well, if you think about how you make a documentary, you
know, let’s say me and you go, right, we want to make a documentary
about somebody who’s been in prison for 20 years and we want to free
him. We’re the producers. So the first thing we’re going to do is
we’re going to hire somebody to go and collect as much material as
they can.
Orlando Wood (27:35)
Interesting.
Mm-hmm. Yeah.
As much footage as
possible, yeah.
Tom Paton (27:53)
Yeah, and then we’re give that to an editor. I’m gonna say like, get
this down into like something watchable. And then we’re probably gonna
hire a director and that person is gonna come in and look at this
first cut and go, well, you should focus more on this. We should shoot
some recreation footage. Can we get some interviews from here? And so
that’s a very post first approach to putting a story together. And
Gen.ai lets that you do that basically, you know, we come to the party
with a script.
Orlando Wood (28:08)
Interesting.
Yeah.
Tom Paton (28:20)
Then we go out and we try to collect as much material as we can that
represents that script. Then we edit it down into something just about
watchable. And then we go, okay, let’s change this. Let’s tweak that.
Let’s go here, you know. And notes becomes part of it. so what we
ended up doing is we built a 242 page system prompt guide in house
here last year that is essentially, okay, this is how you make an AI-
Mation production. This is a one person.
Orlando Wood (28:42)
Right.
Tom Paton (28:47)
puts 22 minutes of anime together in two weeks. we found it very labor
intensive, not from the work perspective, bizarrely, but from trying
to protect the material. Because I also think that chain of title is
going to rapidly change here, right now, let’s say we’re making our
documentary, I need a contract, you need a contract, then we get some
contracts for the material and the editor.
Orlando Wood (28:51)
Right.
Mm-hmm. Yeah.
Tom Paton (29:13)
in the Gen AI space, we’re gonna need a contract for every single
shot. Like, where did it come from? What did the prompt say? Because
there’s a version of this where you go to court one day, you know, and
this happens in the traditional space. There’ll be no difference
between somebody coming after you for copyright infringement in the AI
world as there is in the traditional world. Like, forget the input
argument. That is a different argument. Like, how they trained it.
Well, that’s the companies. They’ll have to do their…
buyouts or whatever they do and they’ll probably end up something like
PRS is how it will end up. But then the output of this, let’s say
somebody takes me to court like the guy who took Disney to court from
Moana and says, oh, you guys stole Moana from me. Disney had to prove
that they didn’t have the intent and that they didn’t have the means
of access. And if they’d have lost on one of those points, that guy
wins a giant payout or the rights to Moana, which is a disaster.
Orlando Wood (29:43)
Mm hmm. Yeah.
Yeah.
Tom Paton (30:05)
So we got
Orlando Wood (30:05)
Yeah.
Tom Paton (30:05)
to do the same thing here, and that means you have to have very
documented prompts. You need to make sure that you don’t have some
rogue employee that puts in the style of Pixar in a prompt. So you
actually spend a lot of labor and man hour documenting your process.
So we built the Omnigen 01 platform, which is all of our 242 page
system prompts behind the backend, and it lets us API key into new
tools as they come out.
to do the same thing here, and that means you have to have very
documented prompts. You need to make sure that you don’t have some
rogue employee that puts in the style of Pixar in a prompt. So you
actually spend a lot of labor and man hour documenting your process.
So we built the Omnigen 01 platform, which is all of our 242 page
system prompts behind the backend, and it lets us API key into new
tools as they come out.
Orlando Wood (30:14)
Right. Yeah. Yeah.
Tom Paton (30:31)
but it also does all of this stuff for you. you know, it’s a very sort
of by the numbers, easy approach for content rights holders, for IP
holders that can come to us and they can say, yo, I really want to
make an anime using your pipeline. And we can say, absolutely, it’s a
business to business service. You know, we will charge the user a
nominal fee. They’ll pay as they go for the tokens that they use.
And we’ll hardwire into it. Look, we also want a non-exclusive
contract for the rights to that content for the AI-Mation platform,
but you can also do what you want with it, or you can buy us out of
that license agreement. And so the idea is to try and make what we’ve
built here accessible to you guys, to anybody. You know, if you’re
sitting on 10 scripts right now, that you spent a fortune on
development and none of them are going anywhere, well, now they can go
somewhere, come and talk to us. And so…
Orlando Wood (31:10)
Mm-hmm. Right.
Mm-hmm.
Yeah.
Yeah.
Tom Paton (31:22)
The business is really kind of a true end-to-end solution where it’s
like, you know, we want to work with IP holders, we want to make
content faster and at speed, but we also want to give you a home to
economically monetize this in the incoming wave of content wars that
AI is about to bring as well.
Orlando Wood (31:39)
And so your ideal user is a filmmaking professional at the moment.
Tom Paton (31:44)
Well, this
is I mean, so you’re talking about two sides of the company. So the
real the front end platform, the G VOD platform is everyday, everyday
consumers.
Orlando Wood (31:51)
It’s just, yeah,
consumers who wanna kind of see what people have made using you guys.
Tom Paton (31:56)
Yeah, and
you have to think about it like real short, you know, I don’t know if
you’ve heard of these guys.
Orlando Wood (32:00)
And presumably eventually
you’ll open that up as well. Once you get a bunch of users and they’re
paying whatever else and you guys have some profit kicking around, you
go, we really like this thing. Somebody’s made over there and they
haven’t made it with our platform, but we’d really like to show this
to our users. So you have that economic model and then separately you
have the sort of, you know, the, I imagine a range of low use to high
touch relationship to filmmaking professionals or people who
have the financial resource to be able to explore whether this could
be done and then they can either get helped by you or they can kind of
take your platform and run with it. Is that about right? Right.
Tom Paton (32:36)
Yeah, exactly. Yeah, exactly that. mean, look,
we called it AImation for a reason. You know, I truly believe it’s an
emergent media space. It’s not traditional. It’s not a traditional
film. And I don’t like when I hear people say AI is just a tool. I’m
like, it’s not a tool, guys. That’s it. That is that’s you being
disingenuous about what’s happening here. Because, you know, when I I
worked in VFX, the client used to say, oh, isn’t there just like a
dinosaur button that you press and then you get the T-Rex?
Orlando Wood (32:54)
Yeah.
Yeah.
Tom Paton (33:03)
And you’d like,
no, I’ve got to sit here and ray trace this and render it for like six
weeks. But AI is a render, it’s a dinosaur button, right? It’s an
agentic relationship with something where you, the creator say, I want
you to go off and bring me these things back. Like it’s not a tool,
it’s an agentic relationship with something unique. And so I am very
keen on being like, look, this is its own separate lane. You have
traditional animation.
Orlando Wood (33:08)
Yeah.
Yeah.
Tom Paton (33:30)
Traditional media, I love and respect both of them, but that’s not
what this is and we should stop pretending that it is. And I think
that opens up lots of interesting discussions because we have a
platform that is built around the same economic micro transaction
model as something like Reelshort, except for horizontal content. Your
content can have a life outside of that ecosystem. You can sell it to
Netflix when you’re done with it. You can basically treat us like a
theatrical window, you know.
Orlando Wood (33:31)
Hmm. Hmm. Hmm!
Right.
Tom Paton (33:58)
And if you don’t know who Reelshot are, fascinating. They are vertical
short bite content where the user is forced to touch the screen every
minute and a half. And they’re doing about $120 million of revenue a
month currently from questionable content, shall we say. So we’re
trying to create that infrastructure in that market for professionals
to make long form content using AI-mation and also not affect your
careers. You know what, you want to go and work in traditional film.
Orlando Wood (34:11)
Wow.
Right.
Tom Paton (34:26)
fine, like still go direct that movie. But if you’re sitting on 10
scripts that you’re like, these are never going to get going. Well,
why don’t you turn them into valuable IP, build up an audience, make
them in an anime format or something. There’s a home to distribute
them on. You you’ve still got the IP rights. You can do what you want
with it. You know, and essentially that’s kind of the model that we’re
building. We’re trying to build an end to end trusted infrastructure
for professionals and for the users where you go,
We know this is AI, we know what it is and it’s cool. We like it. This
is what we want to watch.
Orlando Wood (34:59)
Yeah, yeah, that’s interesting, because I mean, listen, you know,
YouTube is kind of showing that model. I mean, YouTube, the head of
YouTube was on the town with Matt, Matt Belloni the other day, and he
was just saying, listen, when we see Mr. Beast go off and make beast
games with a network, we’re super proud of him. We don’t. That’s not
the place that we play in. We’re not trying to play in that place. We
look at him and look at all of our creators and go.
Yeah, yeah, that’s interesting, because I mean, listen, you know,
YouTube is kind of showing that model. I mean, YouTube, the head of
YouTube was on the town with Matt, Matt Belloni the other day, and he
was just saying, listen, when we see Mr. Beast go off and make beast
games with a network, we’re super proud of him. We don’t. That’s not
the place that we play in. We’re not trying to play in that place. We
look at him and look at all of our creators and go.
This is the opportunity that’s available to you. Look at the path
we’ve created. This amazing stage we’ve created to take you from where
you are now to doing what Mr. Beast is doing. If he goes off and does
that, we have all these other creators that we’re trying to work with.
And I think that that model is smart.
Tom Paton (35:40)
Absolutely. Yeah, well, I mean, we
Yeah, we call what we do GVOD because you’re swiping on the left and
right of the screen habitually every 30 seconds, you’re earning coins
in app as you’re watching. And then you get a micro transaction at
roundabout every six minute mark and you can watch an advert or you
can pay to unlock with the coins that you’ve earned or you can buy
coins. So there’s a mobile gaming element fused onto it that doesn’t
interfere with the content. You’re not choosing the story. It’s linear
stuff, you know.
Orlando Wood (36:09)
Right. Yeah.
Tom Paton (36:11)
And so that means you can just take this and you can use this as an
economic route where, you know, we’re in, like I said, we’re in closed
beta right now, but we’re already seeing 8.74 is our average for
sessions per device, which is mobile gaming level high. You know,
we’re seeing early signs of people who are, you know, it’s been in
closed beta for three weeks and we’ve got one guy who’s got nearly
90,000 coins in that space of time. You know, we don’t know who these
people are.
Orlando Wood (36:26)
Yeah.
Tom Paton (36:37)
And so there’s real data now to back up what we’re saying, which is,
look, you’re always gonna get people that are gonna go watch this on
YouTube at home. We want you to do that. We want you to sell it to
Hulu. We want you to sell it to Netflix. But we also want you to think
about, you know, in this economic market, in this day and age, like
what’s your theatrical window? Where are you putting this to make the
money that you used to get from AMC cinemas? And so…
Orlando Wood (36:57)
Hmm.
Yeah.
Tom Paton (37:02)
You know, a lot of meetings I do, people go, you’re trying to be the
Netflix of AI. I’m like, no, Netflix will be the Netflix of AI.
YouTube is the YouTube of AI. But what we are trying to be is the AMC
cinemas of AI. Like, come and put it with us for six weeks, monetize
it till, you know, you’ve drained as much as you can from it, and then
go and sell Window 2 and Window 3 elsewhere. We’ll be proud of you. We
want you to do that. ⁓ and you can use the Omnigen platform to be
immediate and relevant. You can keep your content coming.
Orlando Wood (37:09)
Yeah. Yeah.
Yeah.
Tom Paton (37:30)
fast all year, like there’s no reason to sit on this. And if Hollywood
comes calling and suddenly they wanna make a $150 million version,
great, you’ve never done it in live action, go knock yourself out.
That’s absolutely fine, you own the rights.
Orlando Wood (37:42)
Well, also, I I think that, you know, as you said, that people have
spent a lot of money with scripts that are sitting in a drawer. And I
think that, you know, it occurs to me that executives probably just
won’t read scripts anymore. They’ll expect this to be the way that a
script is packaged to them. You’re like, OK, like, send me the send me
the film you made with it and I’ll decide if I’m interested.
Tom Paton (38:01)
Yeah. I mean, look, look, I actually
know execs, I won’t say names, but I had a meeting recently where the
guy literally said to me, he’s like, yeah, I don’t read the scripts
anymore. I just asked chat GPT if it’s any good. And I’m like, you’ve
got an enterprise account, right? You’re not just chucking that in
there. It’s like, yeah, why is that bad? It’s like, yes. So that is
kind of the world that we live in right now. But like, you’re quite
right. Like I…
Orlando Wood (38:19)
Yes, very, very bad.
Tom Paton (38:28)
You know, for me, I just think this is a way, you know, for people who
consider themselves serious filmmakers to fight back against the user
generated content march where you can be part of it. You can be part
of professional generated content. You can exploit all of the stuff
you wrote that just is too weird to get the green light without
proving it’s got an audience. And you can do it in such a way where
you can take advantage of all of your traditional avenues.
You know, for me, I just think this is a way, you know, for people who
consider themselves serious filmmakers to fight back against the user
generated content march where you can be part of it. You can be part
of professional generated content. You can exploit all of the stuff
you wrote that just is too weird to get the green light without
proving it’s got an audience. And you can do it in such a way where
you can take advantage of all of your traditional avenues.
all of the contacts that you’ve got, and you can have a theatrical
window with us if you want it. And so, you know, I really think we’ve
spent this last three years really kind of not just trying to tackle
one element, like we’ve built a truly end-to-end solution for
everybody from indie film studios to those sort of mid-level husband
and wife teams that have got like, you know, they had a big hit in
2014, but it’s not been going so great lately.
Orlando Wood (39:15)
Yeah.
Tom Paton (39:20)
you know, all the way up to the majors who are having conversations
with us and we’ll see where that goes. But, I think that AI is a
completely emergent space and if treated like it, it doesn’t displace
the other two, it just becomes a brand new lane and that’s what it
should be.
Orlando Wood (39:21)
Mm.
Yeah.
And I think that the other thing is that, you know, Dakota Johnson was
just talking the other day about how risk averse studio executives
are, and that’s no news. And we’re seeing it with, with the studio,
the Seth Rogen show of, you know, he, has this great quote where he
says, studio executives are people who love movies, whose job it is
now to ruin movies.
Tom Paton (39:50)
Yeah.
Orlando Wood (39:58)
And he goes,
Tom Paton (39:57)
Yeah, I saw it.
Orlando Wood (39:59)
we always forget that they came to this job because they deeply,
deeply love movies. But yeah, it’s funny. I think that with that risk
aversion, you positioning yourself as something where also the data
that comes along with what you’re doing when releasing it, the ability
to say there’s data to be captured before box office.
we always forget that they came to this job because they deeply,
deeply love movies. But yeah, it’s funny. I think that with that risk
aversion, you positioning yourself as something where also the data
that comes along with what you’re doing when releasing it, the ability
to say there’s data to be captured before box office.
And up until now, that’s not really been possible. You either release
it on YouTube and then it’s kind of out there and it’s done and then
it has no box office value or it’s released through your platform
where it’s still, you know, protected. That can be a proving space
where people can go, well, we were number one for three months on this
platform and look at how many people are micro-transacting, you know,
to watch this thing and wanting, look at how many people want to skip
the ads.
This is a person who’s never skipped the ads before. And this film is
so compelling. They’re now skipping the ads, you know, those sorts of
things. Suddenly you go to, you know, the studios and the distributors
and you say, this is, this is a rare thing. And this has data support
that, that users really like it. Maybe it is worth, you know,
investing the money in distribution.
Tom Paton (41:06)
Absolutely, man. mean, like data and box office don’t have to be
mutually exclusive from one another. In fact, you know, on a platform
like ours, they go hand in hand because you can see engagement levels
in real time. You can actually track what that one specific film is
making or that one show is making because we’re not subscription
based. know, when you’re a subscription service, the psychology around
this is very different. You know, I used to pay…
Orlando Wood (41:12)
Mm.
Tom Paton (41:32)
$15 for a CD, it would have 12 tracks on it. And I was like, this is
value for money. And now for $15, if you as a company are asking me to
onboard to commit now $15 for every month of the year, I want every
song ever written. I want it immediately or I’ll cancel you. And so
their game becomes like a customer retention algorithm where I log
onto Netflix, I see 10 new titles. The thumbnails have been customized
to me.
Orlando Wood (41:48)
Yeah. Yeah.
Mm.
Tom Paton (41:59)
I’m never gonna watch any of these things, none of them are my taste,
but there’s just enough there that I’m like, I’m still getting value
for money, so I won’t cancel my subscription. But microtransactions
work very differently. We just have to be on your phone and you only
have to come for one thing that you like every week or every month and
watch that one thing, pay the $20 that you might have, in terms of
advert revenue, swiping, engagement, and we set the coin prices very
similar to real short.
I’m never gonna watch any of these things, none of them are my taste,
but there’s just enough there that I’m like, I’m still getting value
for money, so I won’t cancel my subscription. But microtransactions
work very differently. We just have to be on your phone and you only
have to come for one thing that you like every week or every month and
watch that one thing, pay the $20 that you might have, in terms of
advert revenue, swiping, engagement, and we set the coin prices very
similar to real short.
Orlando Wood (42:08)
Right.
Hmm. Hmm.
Tom Paton (42:27)
You know, that company for me was a big eye-opening moment when I saw
what they were doing with sub $300,000 Hallmark films and that the
audience was like, I’ll happily paid $20 to watch 90 minutes of the
billionaire husband who cheated with my sister because I’m choosing to
pay for this. This is my choice. Like it’s my $20 and I’m choosing,
and you get, so that freemium model.
Orlando Wood (42:49)
Yeah. Yeah.
Tom Paton (42:53)
was immediately like, you know, when we were kind of, okay, we fixed
the technological innovation side of this, like we’re ready. It was
like, okay, now how do you do this? Because there’s gonna be like the
AI film wars for the next two years, where streamers are like, I don’t
know what we’re allowed to take, what should we take? Where will the
backlash be? But the creatives will slowly more and more start to do
stuff. And like, this is a slowly building tidal wave. But in amongst
that,
That’s the same sort of curved tidal wave that made Netflix who they
are today. And if we carry on the way we’re going and we consistently
prove ourselves to not just the audience, but to the filmmakers, and
we let them into the Omnigeno One platform, then that crest is gonna
look like, okay, most of you guys can come and play in the AI sandbox,
know that you’ve got a place to put this stuff, know that you can send
it there without disrupting your other income.
Orlando Wood (43:24)
Yeah.
Tom Paton (43:46)
and without angering anybody so badly, because you’re being upfront
with the consumer, you’re saying, yeah, it’s called AI-mation and it’s
on AI-mation and we’re not messing with anything. And then eventually
that crest comes down. Everybody says, yeah, we’re fine with AI now.
But in amongst that, emerge as, yeah, but these guys are like the AMC
cinemas. We go there because we trust that stuff. We want our stuff on
that platform. Their tool is embedded in our workflow. It’s our
version of a red camera.
and without angering anybody so badly, because you’re being upfront
with the consumer, you’re saying, yeah, it’s called AI-mation and it’s
on AI-mation and we’re not messing with anything. And then eventually
that crest comes down. Everybody says, yeah, we’re fine with AI now.
But in amongst that, emerge as, yeah, but these guys are like the AMC
cinemas. We go there because we trust that stuff. We want our stuff on
that platform. Their tool is embedded in our workflow. It’s our
version of a red camera.
Orlando Wood (43:57)
Yeah.
Tom Paton (44:11)
So, you know, that’s really been what we’ve been building and yeah, so
far so good.
Orlando Wood (44:16)
Great. Can I ask, so what, if you were to sit down right now and say,
using your platform, using the systems that you’ve created, you or a
creator wants to make a feature length sci-fi movie, what is the
optimal staffing? What is the optimal system that you then take
through that 90 days? What does that look
Tom Paton (44:37)
Well, it won’t take you 90 days anymore. That’s for sure. Unless you
want to, it’s, you know, what you can do though, is you can iterate a
lot. You know, you, if you, if you’re like I say, the system that we
provide is, it’s very, it’s all in one. It lets you use all of the,
the tools that are available. Like you don’t have to go, we’re, we’re
stuck using this and really we want VO free, you know, that’ll be
built in via API. So you pay as you go, you set in your own token
price. You’re saying, look, you know, if we’ve spent seven grand on
this, if we’ve spent 20 grand on this.
Orlando Wood (44:40)
Right.
⁓ Right.
Tom Paton (45:06)
whatever it took to get us to the place we’re happy with it, that’s up
to you. And you can iterate as many times as you want. But optimally,
so for instance, we’ve got a team of people in house here. The six of
them total every two to three weeks, they produce 22 to 25 minutes of
completed anime, which has been…
gone through the show run up approach that we’ve sat down, we’ve given
notes, we’ve retooled it a few times. So you’re talking, it’s normally
like draft free by the end of that three weeks. So like very fast,
very efficient, you know, and it all depends on what kind of filmmaker
you are. You’re gonna get some Trey Parker’s and Matt Stones that see
this tool and be like, yeah, I’m gonna have a professional 25 minute
episode of a comedy show like a Rick and Morty every Monday, every
Friday without fail using this tool.
And then you’re get filmmakers that come along and you’re like, you
know, I’m gonna spend six months on this, but it’s gonna be triple A
standard. By the time I get to that end of six months, we’ve made the
film 20 times and we’re really certain that this is the right one. And
so there’s lots of advantages to using this from a creative
perspective. Me personally, the thing that I’m most vested in is
emergent media. I’m more interested in the media that doesn’t exist
right now that we can do with AI.
And then you’re get filmmakers that come along and you’re like, you
know, I’m gonna spend six months on this, but it’s gonna be triple A
standard. By the time I get to that end of six months, we’ve made the
film 20 times and we’re really certain that this is the right one. And
so there’s lots of advantages to using this from a creative
perspective. Me personally, the thing that I’m most vested in is
emergent media. I’m more interested in the media that doesn’t exist
right now that we can do with AI.
Orlando Wood (46:03)
Mm.
Tom Paton (46:20)
I’m personally heading up our AI reality TV line at the studio, which
is as crazy as it sounds. ⁓
Orlando Wood (46:27)
Yes, explain that because you did mention
that previously and I’m very intrigued as to what that looks like.
Tom Paton (46:33)
Yeah, so I mean, look, it’s the great thing about AI is that, you
know, it’s there is a weird fascination, I think, as a human, when
you’re looking at something behaving very human and and you know it
isn’t there’s something strange and like visceral that happens inside
of you. And I also think it’s probably where all this AI discourse
comes from, you know, we as humans are the only things for as far as
we know that have been capable of art, you know.
And, you know, I said recently, was like, look, if, you know, one dog
started painting at a very professional level, we’d be like, wow,
that’s so cool. But if every dog on earth started doing it, we were
like, hey, dogs need to stop. You know, and I think we’re in a place
of this where it’s like, okay, we’re watching this system that we know
isn’t human doing human stuff. And to me, that that kind of presented
a really interesting opportunity. And there were a few things we, you
know,
Orlando Wood (47:10)
Alright.
Tom Paton (47:28)
We saw a demo a few years back for somebody hooked ChatGPT 3.5 into an
Unreal Engine demo of the Matrix game that just come out. And he was
running around trying to tell these non-player characters that they
were in the Matrix. And they were like, no, I’m not. You’re lying. And
it was very interesting to watch. Then in-house, we also were vibe
coding. And we made a game called Sentient Snake.
where we let the snake hook into Chachi BT4 and it was running around
questioning why it was eating so much and was it getting too long and
it was just very fascinating. And so from there we kind of like, okay,
there’s actually an emergent media lane here. And so, over the last
six months we’ve been building something called Nonplayer Combat.
There’s a demo of it on the closed beta now. Nonplayer Combat is we
take six NPCs, we’ve…
where we let the snake hook into Chachi BT4 and it was running around
questioning why it was eating so much and was it getting too long and
it was just very fascinating. And so from there we kind of like, okay,
there’s actually an emergent media lane here. And so, over the last
six months we’ve been building something called Nonplayer Combat.
There’s a demo of it on the closed beta now. Nonplayer Combat is we
take six NPCs, we’ve…
Orlando Wood (47:58)
Right? Yeah.
Tom Paton (48:17)
given them all very detailed backstories, 200 plus pages. They think
they’ve got lives and jobs and debts and they know where they went to
school. And then we basically create an LLM that calls between that
and the LLM of choice, which in this case is Gemini. And then we let
these characters fight it out in a Hunger Games arena for four weeks
in real time.
Orlando Wood (48:38)
Right.
Tom Paton (48:39)
And
it’s littered with all the things you would expect, you know, there’s
dirty drinking water, they have to find shelter, food, but they’re
also trying to kill each other for what they think is a million coins.
So it’s basically the hunger games for real sort of, and it’s
fascinating because you realize like, no one’s making these choices
for them. No one’s in charge of this. Like it’s happening organically,
choices are being made by these characters and…
Orlando Wood (48:52)
Right.
Yeah. Yeah.
Tom Paton (49:04)
You know, we ran the simulation here in house and there’s an alarm
that goes off whenever anything happened and everybody would just drop
everything and run to the TV so we could see what was going on. And so
what we’ve done is we’ve cut that down into six episodes, six half an
hour episodes. It’s called Nonplayer Combat. It will be out at some
point this year. And we really think this will be the main user
acquisition device for the platform. You know, I’m not silly enough to
think that having really great anime is enough to bring in a million
users, but…
Orlando Wood (49:27)
Right.
Tom Paton (49:33)
having a water cooler moment like non-player combat, that definitely
is. so, yeah, I think AI reality TV will become a very emergent line
as we start to live and work alongside these things more and more. It
becomes a more fascinating exploration of, you know, what this really
means for us. So yeah, that’s it in a nutshell.
Orlando Wood (49:37)
Yeah.
Wow, that’s amazing. Cause it reminds me a little bit of, you know,
when big brother first came out, I don’t know, most people won’t
remember this, but, but in the first couple of seasons, they would cut
to psychologists who would say, well, you know, Jade goodies doing
this and what she’s trying to do is assert her dominance and she’s,
you know, and it was, I found that very fascinating. Of course, you
know, it, got, you know, removed from the format, but I always found
that really fascinating. And I think that, you know, there is,
Tom Paton (50:04)
Yeah.
You
Orlando Wood (50:20)
something very interesting about, okay, how are these things thinking?
How are they solving problems? And understanding that from a sort of,
the fascination of the ghost in the machine. I think that that is very
interesting.
Tom Paton (50:32)
Yeah. Well, I mean,
there were things in there that, for me, you know, as somebody who’s
very invested in the AI space from a philosophical perspective, I
found mind blowing, you know, when an AI character is being, you know,
a two-faced liar, you know, has befriended somebody else and then
stabs them in the back, you know, two hours later, you’re like, okay,
wow, these things lie. Okay, that’s where we are. That’s where we are
then, you know.
Orlando Wood (50:52)
Yeah.
Yeah.
Tom Paton (50:58)
The black box of it all makes it so interesting. And look, from a
studio boss perspective, yes, I think the interesting thing about this
is playing in those morally gray areas where you’re like, is this okay
that I’m watching this? Is this okay? And it’s like, yeah, I guess it
is and it isn’t. But that…
The black box of it all makes it so interesting. And look, from a
studio boss perspective, yes, I think the interesting thing about this
is playing in those morally gray areas where you’re like, is this okay
that I’m watching this? Is this okay? And it’s like, yeah, I guess it
is and it isn’t. But that…
Orlando Wood (51:10)
Right. Right. Right. Yeah. Yeah, we’re not doing it with humans, so
it’s fine,
you know.
Tom Paton (51:21)
And
honestly, there are a lot of interesting formats out there in the
reality TV space. It’s just like, you can’t do that. know, where an AI
presents the opportunity to go, yeah, but what if you did? Like, what
if you ran that experiment? And you can cut these things into a way
that are very digestible. Like, know, non-player combat feels like
you’re watching Naked and Afraid or Alone. It’s got that kind of vibe
to it. You know, and it’s amazing how quickly you fall in love with
characters that are…
Orlando Wood (51:32)
Yeah. Yeah.
Tom Paton (51:48)
essentially their own entities that are not real.
Orlando Wood (51:51)
Yeah,
fascinating. Can I ask just how you’re doing for time? I have two
questions, but if you’re nearly done, I can cut it down to one. One
is, what do you wish people knew? I imagine so much of this space, and
we’ve experienced it ourselves, is just explaining the same thing over
and over and over again. mean, what do you wish?
Tom Paton (51:56)
Yeah, yeah, no, go, No, go. No, no, go for it.
Hahaha
Orlando Wood (52:12)
You know, in, the people you speak to, what do you wish came pre-
packaged in their software that you didn’t have to kind of explain?
What do you wish they knew that you didn’t have to explain?
Tom Paton (52:22)
think when, especially when I’m answering these questions about like,
why, we don’t want this, you get the sort of the, and I think it’s
very important to have those conversations. Like, human beings are
really bad at change. We’re really bad at accepting that things are
always in flux. People forget that the first iPhone was only 2008.
They just act like they’ve always been here. And I always think to
myself, if I was the…
think when, especially when I’m answering these questions about like,
why, we don’t want this, you get the sort of the, and I think it’s
very important to have those conversations. Like, human beings are
really bad at change. We’re really bad at accepting that things are
always in flux. People forget that the first iPhone was only 2008.
They just act like they’ve always been here. And I always think to
myself, if I was the…
Orlando Wood (52:42)
Yeah.
And the only good
thing it did was that beer app. That was the only, that was the only
thing that really worked. Email barely worked. It barely made calls.
Everything dropped out, but that beer app was the shit.
Tom Paton (52:49)
Yeah, that was it. That was it. Yeah.
But you could do the beer app, yeah. But like
if I was the heir to an alarm clock company in 2007, I would be like,
life’s gonna be great for me. And then the iPhone comes out a year
later. Like no one cares about the alarm clock guys now. We were all
like, it created millions of jobs in the app sector that wouldn’t have
existed. And the thing that I think people would really take into
account when having these conversations is like stop thinking about
the immediate and then just from an economic perspective for yourself,
like.
jump forward 18 months because there are more, you like I said
earlier, like Netflix isn’t Netflix because of streaming. It was like
a bunch of converging situations. And for me, the most pressing one
right now is right now there are 3.8 billion internet users on the
planet, but there’s 8 billion people. So what are the other 3.2
billion people doing? Well, they’re the people making your stuff so
that you can go online and complain about the world. And the thing
that…
Orlando Wood (53:53)
What?
Tom Paton (53:54)
The thing that’s really fascinating to me is in the next 18 months,
because of technological innovation, companies like Google are rolling
out short-throw Wi-Fi to regions in India and Nigeria, areas in China
that never had access to it, regions that have never been on the
internet. They don’t know what Facebook is. They don’t care about your
sub-stack blog. They don’t know what this is. And in the next 18
months,
1.2 billion new internet users are going to come online for the first
time and they’re gonna enter an internet that is already Gen.AI
enabled. They’re gonna find ChatGPT straight away. They’re gonna find
Sora. They’re gonna find Google VO for it. If you don’t think that 1.2
billion new internet users, AI super powered aren’t gonna cause
widespread economic innovation and destruction and both equal
measures, you’re crazy.
1.2 billion new internet users are going to come online for the first
time and they’re gonna enter an internet that is already Gen.AI
enabled. They’re gonna find ChatGPT straight away. They’re gonna find
Sora. They’re gonna find Google VO for it. If you don’t think that 1.2
billion new internet users, AI super powered aren’t gonna cause
widespread economic innovation and destruction and both equal
measures, you’re crazy.
So stop having a go at people who are trying to innovate now, because
these are the people you’re gonna need the most in the next 18 months,
because job losses are coming, but there are 1.2 billion people coming
also, and they bring with them an entirely new outlook that’s AI-
powered, and it means big trouble for the way we currently live. And
so I think if people knew that…
Orlando Wood (54:48)
Hmm.
Yeah.
Tom Paton (55:07)
The conversations would be a lot more nuanced. You would have a lot
more nuance around, okay, let’s start planning for this. Let’s start
being smart because this isn’t just a question of AI. This is a
question of like, you know, actual human manpower entering the digital
workforce in a scope we have not seen for 20 years.
Orlando Wood (55:14)
Yeah.
Yeah. God, that’s a fantastic way to look at it. Cause I agree. think
that there’s, there’s, know, there there’s everybody kind of, you
know, still, and I think it’s shocking because we’ve seen so many
major innovations in our lifetime. mean, from the beginnings of the
internet to mobile telephony and then smartphones and then Bitcoin and
then AI. And in each case, it’s been proven that the people who jumped
on it first,
were able to thrive. And now whole ecosystems and economies are built
up around each of these pieces of technology. And as well, the
technology has just improved exponentially. And I think that that’s
the thing that shocks me is when people look at the Apple VR glasses
and everybody’s like, well, it’s a bit shit. And I was like, it’s a
bit shit now. But you don’t think that they’re learning huge amounts
of things that are going to be awesome when they built
Tom Paton (56:13)
Yeah.
Orlando Wood (56:19)
when they put out their smart glasses. Like that, that’s where that’s
going. And I can’t believe people aren’t seeing it. Yeah.
when they put out their smart glasses. Like that, that’s where that’s
going. And I can’t believe people aren’t seeing it. Yeah.
Tom Paton (56:22)
⁓ Yeah, I’m glad you brought AR up. Yeah, I mean, look,
I’m glad you brought AR up. know, again, like I said earlier, I like
to see myself as a futurist and everything we built around AImation’s
GVOD platform is because I wholeheartedly believe in the next five
years, your phone will be in your pocket powering your AR glasses. And
when that happens, like, okay, forget all the other like big
existential stuff. Let’s just say it’s just about film, you know.
Orlando Wood (56:43)
Yeah.
Tom Paton (56:49)
How are you gonna get someone to go and sit in the cinema and watch
your film when they’ve got a big screen built into their glasses? And
so we designed that app to keep that user’s hands busy and let them
have a theatrical experience. When AR arrives, it’s like pre-built for
that. It’s a classic mistake of the film industry. The film industry
attracts ego just by its nature. And right now they think AI is all
about them. This is all about us. And it’s like…
Orlando Wood (57:04)
Yeah.
Mmm. Yeah.
Yeah.
Tom Paton (57:17)
Okay,
this isn’t green screen. Like my accountant doesn’t need a green
screen and won’t put one in his office. But my accountant will have AI
on every computer. And if you don’t do something about this, your
accountant will be a way better filmmaker than you are. And it won’t
be long before they realize it. And that’s the end of you.
Orlando Wood (57:27)
Yeah.
Yeah. Yeah. Yeah.
That’s another great point. well, Tom, thank you so much for this. I
have one question that I do ask everybody towards the end of, of the
interview. And it’s, I had a boss named Dan Wyden. He had this great
quote and you know, it permeated the entire agency that was, you know,
in loads of countries, different continents and whatever else, but it.
it kind of created a safe space for everybody to create. And it was
that you’re useless to me until you’ve failed big at least twice. And
so, you know, I’m sort of asking, you know, can you remember when
would you be willing to admit a time where you kind of failed big or
small and what you learned from it?
Tom Paton (58:15)
Yeah, I mean, look, I’ve been working in movies for 20 years. I’m 40.
I just look fresh faced, but I hope anyway. I failed a lot, you know,
Well, you look great, just so you know. Yeah, you know, like that’s
kind of the thing with making anything like a movie is you’re sort of
bearing your soul. know, every movie that I’ve written,
Orlando Wood (58:22)
You do. We’re the same age and you look better than I. Well, thank
you. Thank you so much.
Tom Paton (58:40)
There’s something in there that I wanted to talk about. There’s
something in there that I cared about. you know, what’s really
interesting is when, you know, you make these things and you’re in
these little insular bubble, and then you give it out to people, and
you just get a torade of hate back. And they tell you how wrong you
are and how you got it all, you know, and it does a few things. makes
you, it made me very thick skinned where, you know,
Orlando Wood (58:55)
Yeah. Yeah.
Tom Paton (59:02)
And I was like, okay, fine. But then I very early on, you know, after
like the second or third movie where, you know, it very much felt like
some people really like this, but most people are saying I should fuck
off and never make a film again. Sorry, I swore you can beat that out.
know, ⁓ you know, so you go, okay, right. And I kind of adopted this
rule of thumb that I used to this day. It’s a big part of the company
here now. We call it the rule of three.
Orlando Wood (59:16)
Right? No, no, go for it. Please, please swear as much as you like.
Tom Paton (59:30)
And that is if somebody says something that is, you know, negative or
goes against what you believe about something, whether it’s the
product you’re building or the film you’re trying to do or the story
you’re working on, it’s an opinion. And you should always listen to an
opinion. They’re free. There’s value in listening to something, you
know, but it doesn’t mean you have to listen. If you trust your gut,
off you go. If two people independent from each other say the same
thing, then you should investigate because
And that is if somebody says something that is, you know, negative or
goes against what you believe about something, whether it’s the
product you’re building or the film you’re trying to do or the story
you’re working on, it’s an opinion. And you should always listen to an
opinion. They’re free. There’s value in listening to something, you
know, but it doesn’t mean you have to listen. If you trust your gut,
off you go. If two people independent from each other say the same
thing, then you should investigate because
there’s a chance you could be wrong here. And, you know, again, if you
get to the end of that investigation and you feel like, no, my guts
right on this, I’m going to pursue and good for you. But if three
people say something independently identical, then now the likelihood
that you are incorrect goes up exponentially. And we should actually
sit down and we should have a team meeting about this and we should
course correct before it goes too far. And I think that mentality is
helping us as an AI company because it lets us
Orlando Wood (59:58)
Right.
Tom Paton (1:00:24)
iterate faster, you know, like I’m not that interested in letting
anything pursue down a road that doesn’t quite work. And ironically,
when I started using that in my movies as an approach, know, three
people didn’t like this about the thing I did in the last one. Let’s
try something that doesn’t feel organic to me in the next one. And the
reviews got better and my career got better. So, you know, I think
there’s I think there’s real power in.
Orlando Wood (1:00:42)
Yeah.
Yeah, right.
Do you think that’s
the tech, sorry to use the term tech bro, but do you think that’s the
sort of, you know, the tech background in you?
Tom Paton (1:00:51)
Yeah.
Maybe, I mean look, think that I kind of…
Orlando Wood (1:00:57)
you know, user feedback
and, and, know, putting that in rather than just blocking it out
entirely.
Tom Paton (1:01:02)
Yeah, maybe. mean, look, I think I occupy a very strange. Yeah, I
mean, look, the reality is, like, if you think you’re, you’re right
all the time, then there’s a pretty big problem. Maybe some therapy
should be, should be required. You know, like the reality is, is like
getting things wrong is a good thing. If you figure out what was wrong
and you fine tune it, you will get better for it. And, you know, I
think I occupy a very strange space within, I’m not quite a tech bro.
Yeah, maybe. mean, look, I think I occupy a very strange. Yeah, I
mean, look, the reality is, like, if you think you’re, you’re right
all the time, then there’s a pretty big problem. Maybe some therapy
should be, should be required. You know, like the reality is, is like
getting things wrong is a good thing. If you figure out what was wrong
and you fine tune it, you will get better for it. And, you know, I
think I occupy a very strange space within, I’m not quite a tech bro.
Orlando Wood (1:01:04)
It’s a very mature way to come at it.
Tom Paton (1:01:29)
I’m not quite a film bro, but I speak both languages fluently and I
kind of hover down the middle. So yeah, I think I occupy a very
strange space there, but I’m also someone who genuinely believes in
self-improvement. Me, my partner, we meditate and do breath work every
day. And I think that kind of the point of life is self-improvement.
If I ever get to a point where I go, right, I’m perfect now, this is
great, then.
Orlando Wood (1:01:31)
Right.
Yeah.
Tom Paton (1:01:54)
you know, I think there’s a problem. I can’t see that ever happening.
I think when you fail and if you’re willing to listen to failure, you
end up better and stronger for it.
Orlando Wood (1:02:03)
Well, that’s just the perfect place to end. mean, that was tremendous.
I mean, absolutely love talking to you and your perspectives are
fascinating and so forth, thinking without devolving into a lot of the
cliches that I’ve used before as well, whether it’s sort of AI as a
tool or whether it’s,
The lawyer who, know, the AI is not gonna replace you. It’s the lawyer
who uses AI is gonna replace you. know, like, you know. Yeah, if I
hear it again. But no, I think it’s, you know, it’s actually, it’s
fascinating to talk to you. I love the movie. I’m really excited to
see, you know, the next things coming out. You know, if, you know, let
us know when that open beta opens up and I’ll be the first one in
line.
Tom Paton (1:02:29)
yeah, I love that one. Yeah.
I’ll send you an invite as soon as you have Audrey from your teams or
she’s already, she’s already in there and gave us some really good
feedback. So she’s in, she’s in.
Orlando Wood (1:02:49)
Wow, that’d be fab- fabulous! ⁓ Audrey’s already got it! ⁓ I see!
She’s holding out on me!
Tom Paton (1:02:58)
Hahaha!
Orlando Wood (1:02:59)
Apparently, I gotcha. ⁓ Well, thank you.
Tom Paton (1:03:02)
Now this has been awesome guys.
Thank you so much for having me on. I really appreciated it.
Orlando Wood (1:03:06)
Pleasure, pleasure. And anytime, we’d love to kind of have you back.
If you’d be willing, when you launch any of the next stuff, we’ll be
watching.
Tom Paton (1:03:11)
Yeah, of course.
I don’t know if you notice, I
don’t know if you notice, but I like talking. So yeah, bring me on a
podcast whenever you want. It’s fine.
Orlando Wood (1:03:18)
Well, you’re very good at it.

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